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Audinity - The infinity of audio-visual arts

Audinity to score Victoria 3Sunday, 30 May 2021

Finally we can share with you that we wrote a large part of the music for Paradox Interactive's highly anticipated Grand Strategy Game Victoria 3.

Victoria 3 invites you to build your ideal society in the tumult of the exciting and transformative 19th century. Balance the competing interests in your society and earn your place in the sun in Victoria 3, one of the most anticipated games in Paradox’s history.

Stay tuned for more information on the music!

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Music for Spacebase StartopiaTuesday, 04 May 2021

We wrote the music for the Sci-Fi Citybuilder Spacebase Startopia, which was released in late March 2021.

Spanning 50 minutes of music, the soundtrack comprises elements of various different electronic music styles from the last decades. Pumping beats, spherical soundscapes and industrial rhythms were used to give each individual Spacebase Startopia deck a unique musical sound.

Spacebase Startopia was developed by Realmforge Studios and published by Kalypso Media.

 

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Audinity supports the Emergency Fund for freelance musiciansWednesday, 09 September 2020

Every year we donate a share of our creative fees to a charity.
This year we decided to give our donation to the Emergency Fund for freelance musicians by the German Orchestra Foundation.

In Spring 2020, the creative industries were hit hard by the Coronavirus Pandemic. Concerts and events are cancelled, jobs are cancelled and many freelance musicians are threatened in their economic existence. We ourselves experience how the soundtrack industry suffers under the pandemic, too - projects are cancelled, income is lost and budgets are cut. We want to help our freelance colleagues by giving our donation this year to the Emergency fund for freelance musicians, which is set up by the German Orchestra Foundation.

https://orchesterstiftung.de/fileadmin/media/bilder/Logo_RZ_Final_large.jpg

(https://orchesterstiftung.de/nothilfefonds)

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memory® (Ravensburger)Friday, 28 August 2020
 
We had the fantastic opportunity to work with Ravensburger and Nementic Games on their app memory®. It was a great experience and fun scoring and finding the right musical tone for this much beloved classic!

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GameStar Podcast feat. AudinityFriday, 24 April 2020

Some weeks ago, we had the immense pleasure to talk with the GameStar team about our work. In the podcast we talked about developing music and sound concepts for videogames as well as some of our recent projects. We even had the honor to write a short fanfare for Maurice Weber himself. You can listen to the podcast right here.

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Testimonials

"Working with Audinity was an absolutely professional, kind and reliable experience. They know what they do and are passionate about their work. Their services are clearly a great addition for everyone who works in the game music business and their ears always helped me out where mine gave up. It will always be a pleasure working with them again!"
Bastian Kieslinger, Audio Director at Grimlore Games