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Audinity - The infinity of audio-visual arts

GameStar Podcast feat. AudinityFriday, 24 April 2020

Some weeks ago, we had the immense pleasure to talk with the GameStar team about our work. In the podcast we talked about developing music and sound concepts for videogames as well as some of our recent projects. We even had the honor to write a short fanfare for Maurice Weber himself. You can listen to the podcast right here.

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Insights: Music of FoundationTuesday, 24 March 2020

We sat down with the Community Manager of Foundation to chat about the creation of the soundtrack. Head over to the Steam page to read the full interview.

Foundation Insights Music

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Additional music and Post Production Services for Wolcen Lords of MayhemMonday, 03 February 2020

In late 2019 we were asked to write music for the next generation hack and slash game Wolcen Lords of Mayhem.

Besides writing additional music we also took care of the Post Production of the live recordings with the City of Prague Philharmonic Orchestra and the Sofia Session Choir.

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Audinity to score Knights of Honor 2: SovereignFriday, 23 August 2019

We are thrilled to announce our most recent collaboration with THQ Nordic and Black Sea Games: "Knights of Honor 2: Sovereign", the highly anticipated sequel to the 2004 released Grand Strategy Game "Knights of Honor".

Make sure to watch the announcement trailer to get a first impression of our work and stay tuned for more information during the upcoming months!

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Foundation wins "Best Audio / Sound Design" award at MEGA Expo 2018 in Montréal!Monday, 12 November 2018
Polymorph Games has won the MIGA award for Best Audio / Sound Design at MEGA Expo 2018 in Montréal with their game Foundation!
 
We are super happy to be part of this incredible team as the soundtrack composers and will continue to do our best to create an outstanding audio experience for Foundation!
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Testimonials

"Working with Audinity is a fabulous experience. They embraced the vision of Foundation with all their professionalism, passion and devotion and their work is proven to be of inestimable quality. Our team wouldn’t be whole without them and we are happy to count them among our friends."
Philippe Dion, CEO of Polymorph Games